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Realm Royale or why is it worth paying attention?

PUBG "Fighting" s Fox.
H1z1 one foot in the grave.
Radical Heights From Cliff Blazinsky rot in the ditch along with Lawbreakers.
-The modes loom on the horizon "Royal Battle»In new ones Call of Duty And Battlefield.

In short, everything was obsessed with small studios to large publishers. The studio is worth the same from all this hysteria Hi-Rez and its variation "Royal Battle" – Realm Royale. It will be discussed today.

Here a short excursion will not hurt at all, because Realm Royale A long way has come, despite the fact that still in the alpha. And this path began on January 4th on Hi-Rez Expo 2018, Where the first trailer was introduced to the world ..

Yes, the game was called at that time Paladins: Battlegrounds (hereinafter P: BG) and was only an additional regime in the Paladins. In this mode, you chose from 8 proposed heroes of the original Paladins (it was even possible to put all your skins), you were randomly landed in one of the part of the card, and then you fought for first place among 100 players. The essence of the concept is similar to other brothers in the genre, but the devil lies in details. Instead of the random unknown Human, you were offered heroes from Paladins, And their weapons were the same as in the game, so there was no problem "I was stupidly killed because I did not have a gun". Along with this, the ability to play this hero played a role and the ability to play in the future to teach players to play almost all the heroes in the main game). And I already hear the question "This is all, of course, good, but why players then fight?". Imagine there was something. Namely, for two things – improving your abilities (from rare to legendary ones), as well as for "objects", which in the usual Paladins We buy for game currency during the match. This is “cauterization”, and “dexterous fingers”, and “shelter”, and everyone else. The better the quality, the more chances you have to survive in an unequal fight. Improvements and objects were mined in chests, and epic and legendary could be caught at special points on the map or in the legendary chest, which is dumped on the map after some time (an analogue of the cargo from PUBG).

However, the regime was also in the alpha at the moment when I met him.

The problem of transport was also elegantly solved. That in P: BG, that in Pr, the card is quite large and not to move to your two is not comme il faut. Therefore, each player could press the coveted Z button and call the right horse. There was only one restriction on the challenge – after you got down from the Mount, it was supposed to go through a few seconds before calling it again.

When it came to a fight, it began quite a classic knead from Paladins, But with one difference – the player you killed turned into a chicken. You needed to finish it, and the partners (in the duo/detachment modes) be protected and resurrected. “Opete” could be found three times per game. And yes, this mechanics gives you more chances than that of Ride/fortune, Since in the midst of shootouts there is no time to finish the chicken, unless its comrades are far away, and the chicken itself is in front of you. The same mechanics will then migrate and in Realm Royale, but with small changes, which are below.

In general, I told everything that I could about Paladins: Battlegrounds. It remains only to attach the gameplay recorded by me, so that you can see the regime that we have lost personally.

Despite the fact that the players generally liked the regime, he was removed. There were two reasons for that.
1) hard to balance the heroes from Paladins And under ordinary modes, and under Battlegrounds.
2)Hi-Rez Law", Along with the release of the regime, began to sag optimization from the owners of 32-bit buckets (Battlegrounds demanded 64-bit).
In the end, Hi-Rez We decided to trite the regime from Paladins and make a separate project, which will be called Realm Royale.

Although it was a pleasure to win there.

As I said above, Realm Royale still in alpha, so some things change almost every week. However, two stages can be distinguished at the moment – before the introduction of classes and after.

1) to the class assembly.
Royal Spin Casino />Represented a typical "Royal battle". Heroes Paladins were cut out, the map was redone, all the skins of the players were some unknown dude. By landing, you only had a knife, which, in which case, helped to fight back in the first seconds, but you won’t get a lot with one knife, so if you did not encounter in close combat, you should run to the chests for weapons. The weapon was familiar to everyone: Cashutaum Cassy, ​​Buck shotgun, Strix Rifle, Victor’s machine gun and much more. He was allowed to score on two slots. Two more slots stood out under the original skills of the original heroes. Armor could also fall out of chests, which four species – a bib, gloves, helmet and boots. And do not forget about the potions of armor and health, which were introduced due to the lack of doctors and the treatment system from Paladins.

Then the game looked as minimalist as possible.

When all the losers were killed in the first minutes of the match, the pursuit of fragments began. The horses caused by Z. But the main innovation compared to P: BG The forges became. If you remember how in Ride/fortune you were repetitions or unnecessary objects, then here this problem is solved quite elegant. All objects can be sprayed to fragments, after which you just have to keep the way to the forge and scrap objects in it. Kraft in the forge also changes from patch to patch. In one version, for example, there was an opportunity to crash epic armor. Later they refused it. The bugs that you received for the murders were introduced in the regulatory assembly. Having gathered 120 fragments and nuggets, it was possible to scrap the legendary weapon. Or try to catch this weapon in legendary chests.
A clear and simple system, but there was one nuance – the working forge is visible per kilometer. It is worth you to start craft, as smoke from the forge rises up and you can only hope that no one will think of storming you. After 60 seconds you get your item and you can take your feet at a pace. Why at a pace? Do not forget that one of your rivals may turn out to be a slope or an extremely cunning comrade waiting for you outside.

Storming forges is risky, but well rewarded.

Speaking about chickens, now the participation of another player was not required. If you were killed, then in the image of the chicken you need to hold out for 30 seconds. If you have held it out, you resurrect with half your health and all objects. If not, the end of the game. When you turn into a chicken, you have a chance to hide. The enemy may not see you, you can jump out the window (which some players cannot do), other ill -wishers and another 1000 and 1 situations in which you can survive can attack the enemy. At the time of writing, the article is already tested by increased speed and 20 seconds for resurrection.

In general, there was nothing more new. Only weapons and forge changed with patch. In the latter, the prices were changed, epic armor was removed, and the weapons were either applied, then removed, then strengthened, then weakened. But the most savory was with the entry of classes ..

2) class assembly.

Here they are, handsome.

At the moment, developers to hone the concept of class characters. You have 5 of them – a warrior, an engineer, an assassin, a magician, a hunter (two other classes “Alchemik” and “Paladin” lit up in files only with voice acting). Together with the classes, the balance has changed. Now the abilities were clearly distributed to classes, the legendary weapons became two types – class and non -class, the nuggets turned into figurines, which you still need to choose after the murder of the enemy, but the classes themselves received, in addition to the unique starting skills, some passive skills, whether it is gradual restoration of health, acceleration, improved the use of armor and health, and reducing the time of work.forges. Now each match is not even more like the previous ones, you can think over combinations from the classes when playing in the detachment, and the chances of surviving at the very beginning has been increased.

Prices and goods of the forge at the time of writing an article.

Speaking about class weapons, I immediately recall a bunch of negative comments about their power. Is it worth it about the onion of the hunter who could kill from the first shot? Or almost similar assassin rifle? But what they did (and manage to execute) some warriors with their ax cannot be trumped to describe. Better to see.

Against the background of all changes in the damage and speed of shooting, the developers introduced spontaneous indicators. Weapons could be with a fiery effect, ice effect and light. If with the first two it is clear (set fire to and slow down), then the third effect allows you to highlight the enemy for a few seconds without any additional skills.

However, weapons with effects are made as much time as usual, so you have to try not to die.

Together with this assembly, skins were also introduced. If you played Paladins, then generally feel like at home. These are skins for chicken, skins for characters, various loading screens, avatars, emotions, monster skin, graffiti, and even the skin of your trace when falling. Some things can be bought directly, some can be knocked out in “combat pass” (the cost of which flew down due to “brilliant solution” Hi-Rez, But today is not about that).

Distributing from this "small story of patches", I want to go to my emotions and the thesis to paint why I like to play in Realm Royale.

1) c Realm Royale it’s a nice pleasant to shoot, at least due to the fact that most of the guns moved to Pr from Paladins, which I have already played for two years and I do not need to get used to shooting again. However, if you did not play in Paladins, then you will spend a little more time getting used to shooting from a rifle or an ax throw.

2) c Realm Royale You live longer at the start due to the presence of class abilities. However, sometimes it’s much wise to jump on the horse and jump into the beautiful far away, leaving enemies to bite among themselves.

3) c Realm Royale The simplest landing system. Although the airship flies in a random direction, you can always achieve the locations that you want to land. What is there. You can change your destination right before landing if you have noticed too many enemies in one place.

4) optimization. Stable 60 frames, even in the most resource -intensive battles (for example, when there is a battle between three fronts with the active use of skills).

5) stylistics. Location design design Paladins It does not cause questions and it does not seem to you that “there is something wrong here,” even when some places are taken directly from the original cards in Paladins.

6) a rather diverse flora on the map. Here you have snow -covered expanses, and sultry desert, and green locations with locks, and swampy terrain. The transitions between all ranges do not seem sharp, just as there are no problems with the detection of the enemy in all locations.
As a result of all of the above, you can distinguish several reasons why you should try Realm Royale.

1) it is free.
2) She has a low entry threshold.
3) She offers new mechanics for the already established regime "Royal Battle".
4) not very demanding with the pleasant style of the environment and characters.

I think the game has a future. The developers can only balance weapons, introduce new classes, objects and maps (good world Paladins large), as well as remain true to the formula that they have now. And then .. Realm Royale will be able to compete with PUBG And Fox. Therefore, my advice is if you want to try something new, then grab your friends and fly into Realm Royale. Thanks for reading, pleasant games, as well as more victories!

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